Archives:: 2016
GAMING Methodology
Gamification is a methodology that can independently cover employees’ training needs in the fields of Sales, Decision Making, Negotiations, Coaching, Team Building, etc. or empower other forms of training (e-learning, class learning). Gamification is defined as taking the basic elements behind games—such as engagement, transparency, competition—and applying them to a range of real-world processes inside… Read more »
Building a Caring Work Environment
For every Organization, understanding the factors that influence employees’ personal and professional satisfaction and identifying the actions that can empower caring work environment, are more than necessary to ensure and enhance employees’ efficiency. Employee satisfaction is a fundamental to industrial and organizational psychology, as it is related not only to employees’ mental health but also… Read more »
Opening of the new Academic Year for the Business English training program of the Greek Public Power Corporation (DEI)
The Business English training programme performed by PLAS for the executives of the Greek Public Power Corporation enters its second academic year, with training sessions starting again in September 2016. The aim of the programme is to improve and further enhance the executives overall command of English language, while focusing on business English and electrical… Read more »
Successful implementation of Office Safety Seminar to EYATH
PLAS successfully implemented a one day training seminar on office safety and working conditions to selected executives of the Thessaloniki Water Supply & Sewerage Co. The training, which was designed especially for the needs of EYATH covered issues of great importance to the corporation, focusing on what constitutes an occupational hazard and work accident and… Read more »